# treg vs Arcade.dev

Spend limits in dollars and paid data with no vendor accounts. Arcade.dev lets your agents act in each user's apps.

Read from Arcade.dev's public pages on 5 November 2026. HTML page: https://treg.to/compare/treg-vs-arcade

## treg vs Arcade.dev: the short answer

Both reach an agent over MCP, and both accept your own keys. treg is like OpenRouter for tools: one API key and one balance for many paid APIs. treg gives your agent paid data from many providers (SEO, enrichment, social, ads and generation) on treg's accounts, at 0% markup, and your own keys and connected accounts are never metered. Arcade gives the agents you build 8,000+ tools that act in each user's own Gmail, Slack, Salesforce or GitHub, with sign-in through your identity provider and policies checked before each action. Many agents use both.

## Which one fits

Choose Arcade.dev if:

- Your agents act inside your users' apps, each user with their own delegated access.
- Your security team needs sign-in through your identity provider and policies on every action.
- You want to run the platform in your own VPC, air-gapped, or on your own Kubernetes.
- You build your own tools with an MIT framework and SDKs in Python, TypeScript, Go and Java.
- You want 2,000 free tool calls a month to start, with no card.

Choose treg if:

- Your agent needs data you have no account for: SEO and SERP, people and company enrichment, social, ad libraries, or image, video and voice generation.
- You want each call billed at the provider's own rate, with 0% markup, no top-up fee and no monthly fee.
- You want dollar limits: a team daily spend cap, a per-call cost ceiling and per-member call caps.
- You want your own provider keys to win, and your Google Analytics, Search Console, Google Ads and Meta Ads calls never metered.
- You want each tool's price, with its source and checked date, before the call.

## treg vs Arcade.dev, side by side

"Not published" means the product's pages say nothing about it.

### Billing

| | treg | Arcade.dev |
|---|---|---|
| How you pay | A prepaid team balance. Each catalog call is billed at the provider's own rate. No subscription and no seats. | Plans: Free $0, Team $25 a month plus $0.01 per tool call, Enterprise custom with annual bundles of tool calls. |
| Free start | $1.00 of credit, once per new verified account. No card. | Free plan, no card, with 2,000 tool calls a month. |
| Fees | 0% markup, a commitment in the terms. No top-up fee. Calls on your own keys, tools and connected accounts are never metered, except X through treg's own X app, which X bills per use. | One rate for every tool call on Team: $0.01. Discounted rates on Enterprise. |

### What your agent can use

| | treg | Arcade.dev |
|---|---|---|
| Size, in their words | 4,100+ tools across 126 providers, plus the tools your team registers. | 8,000+ tools (home page); 7,500+ tools across 81 MCP servers (docs). |
| Paid data with no account at the vendor | Yes: SEO and SERP data, backlinks, people and company enrichment, social profiles and posts, ad libraries, web search and scraping, image, video and voice generation. | Not published. Its SerpApi and Firecrawl toolkits ask for your own API key. |
| Your own accounts | Google Analytics, Search Console, Google Ads, Business Profile, Tag Manager, Meta Ads, TikTok Ads, Microsoft Advertising, Pinterest Ads, Snapchat Ads, YouTube, LinkedIn, Slack, X, TikTok, Instagram and Facebook Pages. | Yes, the core of the product: each user's own accounts, with delegated authorization. |
| Actions (writes) | Writes in your connected accounts (ad changes, Slack messages, social posts) and any API or CLI your team registers. No triggers or scheduled workflows: the agent runs the steps. | Yes: actions in Gmail, Slack, Salesforce, GitHub and many other apps. App triggers are not published. |
| What a call returns | The provider's own answer, unchanged. Routed tools add a small wrapper and say so. | Arcade's own tool results. It can also give you the user's token to call the API yourself. |

### How your agent connects

| | treg | Arcade.dev |
|---|---|---|
| MCP | A remote MCP server with OAuth or a token header, for Claude, ChatGPT, Claude Code, Codex, Cursor and others. | MCP gateways for ChatGPT, Claude, Claude Code, Cursor, VS Code and Copilot, plus a hosted MCP server and agent plugins. |
| API, CLI and SDKs | An HTTP API (method, path, query and body reach the provider unchanged), a CLI and an agent skill. No SDKs. | A REST API, clients for Python, TypeScript, Go and Java, and a CLI to build and deploy tools. |
| Bring your own keys | Yes, on every account. Your team's key always wins and is never metered. | Yes: your own OAuth apps, which Arcade recommends for production, and your own API keys as secrets. |
| Open source and self-host | Code on GitHub under Apache 2.0 with added terms. You can self-host for your own team; offering it as a hosted service to others needs permission. | The MCP framework and Python client are MIT. The platform self-hosts with Helm; VPC and air-gapped deployment are on Enterprise. |

### Control

| | treg | Arcade.dev |
|---|---|---|
| Price before the call | Yes. Each tool's rate, with its source and the date it was checked. | A flat $0.01 per tool call on Team. |
| Spend limits | A team daily spend cap, a per-call cost ceiling, per-member daily call caps and daily budgets per tagged customer (advisory). No per-key hourly or lifetime caps. | Rate limits by call count per tool, toolkit or all tools, per second up to per month. Dollar caps are not published. |
| Call records | An audit log of calls with their cost, and every charge in the balance ledger. | A record of every tool run (inputs and outputs held to project admins) and an audit log of admin changes, with a REST API. |
| Team | Teams with owner, admin, member and viewer roles, and tool access per member. | Shared project keys; SSO and RBAC on Enterprise; SOC 2 compliant. |

## Where Arcade.dev does best

- **App actions for each user.** Thousands of tools that act in each user's own Gmail, Slack, Salesforce or GitHub, with delegated access.
- **Governance before each action.** Sign-in through your identity provider, your policies checked before a tool runs, and rate limits per tool.
- **Deployment choice.** Arcade Cloud, your VPC, air-gapped, Helm on your own Kubernetes, or a managed app in your own Azure account.
- **Building your own tools.** An MIT framework for MCP servers and clients for Python, TypeScript, Go and Java.
- **A free plan with volume.** 2,000 tool calls a month with no card.

## Where treg is the better choice

- **Paid data, no vendor accounts.** 4,100+ tools across 126 providers: SEO and SERP data, backlinks, people and company enrichment, social, ad libraries and generation models, all on treg's accounts.
- **0% markup, no plan.** A prepaid balance billed at each provider's own rate. 0% markup is a commitment in the terms, with no top-up fee and no monthly fee.
- **Your keys and accounts, never metered.** Your team's own key always wins over treg's. Calls on your connected Google Analytics, Search Console, Google Ads, Meta Ads, LinkedIn, Slack and YouTube accounts are never metered.
- **Dollar limits.** A team daily spend cap, a per-call cost ceiling and per-member daily call caps keep an agent's spend in bounds.
- **Price before the call.** Each tool's rate, with its source and the date it was checked, before the call runs.

## Using Arcade.dev and treg together

Many agents need both jobs. Arcade can send the email, update the CRM and open the ticket as the user; treg can find the keyword volume, the work email and the competitor's ads. Both are MCP servers, so one agent can hold both.

## Frequently Asked Questions

### Is there an Arcade.dev alternative for AI agents?

Yes, for paid data. treg is an Arcade.dev alternative when an agent needs data you have no account for: SEO and SERP data, enrichment, social, ad libraries, or image, video and voice generation. Arcade.dev gives the agents you build 8,000+ tools that act in each user's own Gmail, Slack, Salesforce or GitHub.

### How much does Arcade.dev cost?

Arcade.dev pricing starts with a Free plan of 2,000 tool calls a month with no card. The Arcade.dev Team plan is $25 a month plus $0.01 per tool call, and Enterprise is custom, with annual bundles of tool calls. treg bills each catalog call at the provider's own rate, with 0% markup and no monthly fee.

### Can I self-host Arcade.dev?

Yes. Arcade self-hosts with a Helm chart on your own Kubernetes or runs as a managed app in your Azure account, and Arcade's pricing lists VPC and air-gapped deployment on Enterprise. treg's code is on GitHub, and you can self-host treg for your own team.

### Arcade.dev vs treg: what is the difference?

Arcade.dev acts in each user's own apps, with sign-in through your identity provider and policies checked before each action, while treg runs paid data calls on treg's own accounts. Arcade's SerpApi and Firecrawl toolkits ask for your own key with that vendor. treg runs search and scraping calls on treg's accounts.

### Can I use Arcade.dev and treg together?

Yes. Arcade.dev can send the email, update the CRM and open the ticket as the user, and treg can find the keyword volume, the work email and the competitor's ads. Arcade.dev and treg are both MCP servers, so one agent can hold both.

### Can I set a dollar spending limit with treg?

Yes. treg has a team daily spend cap, a per-call cost ceiling and per-member daily call caps, and shows each tool's rate before the call. Arcade.dev does not publish dollar spend caps; its rate limits cap the number of calls per tool, toolkit or all tools.

### Can I use my own API keys with treg?

Yes. treg accepts your own keys on every account, your team's key always wins over treg's, and calls on your own keys and connected accounts are never metered. Arcade.dev accepts your own OAuth apps, which Arcade recommends for production, and your own API keys as secrets.

## Sources and method

1. [Arcade home page](https://www.arcade.dev)
2. [Arcade pricing](https://www.arcade.dev/pricing)
3. [Auth providers](https://docs.arcade.dev/en/references/auth-providers)
4. [Hosting options](https://docs.arcade.dev/en/operate/deploy)
5. [Rate limiting](https://docs.arcade.dev/en/operate/governance/contextual-access/rate-limiting)
6. [Tool executions](https://docs.arcade.dev/en/operate/governance/tool-executions)
7. [Firecrawl toolkit](https://docs.arcade.dev/en/resources/integrations/development/firecrawl)
8. [Arcade MCP on GitHub](https://github.com/ArcadeAI/arcade-mcp)

Read on 5 November 2026. Corrections: jason@treg.to.

All comparisons: https://treg.to/compare
